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Parties & settings

Parties

/sc party invite <player>     # 60s invite
/sc party accept | deny
/sc party leave | disband
/sc party info

The leader picks the game — joining any arena or browser entry brings every online member along, and a party is never split across games (capacity is checked for the whole group). On networks, the whole party travels between servers together and survives members being away in a game.

The lobby Customize menu

Every player in a game lobby gets the Customize item (name tag, slot 5):

  • Colors page — pick any free crew color (taken ones show who has them).
  • Party settings page — all game options; visible to everyone, editable only by the host (first player in, needs spacecrews.host). Left-click raises, right-click lowers, toggles flip.
  • Roles page — enable/configure the nine special roles.

Settings highlights

The per-arena yml sets defaults; hosts adjust per game:

Group Options
Core impostor count, min/max players (capped by color count), countdown
Kills kill cooldown, kill distance
Meetings discussion time, voting time, emergencies per player, emergency cooldown, confirm ejects, anonymous votes
Movement player speed, crew/impostor vision radius, lights-sabotage vision
Vents vent max stay, re-vent cooldown
Sabotage sabotage cooldown, critical timer
Tasks common/short/long counts, visual tasks on/off, task-bar updates (always/meetings/never)
Extras spawn pick after meetings, game mode (classic / Hide n Seek + its knobs)

The games browser

/sc games lists joinable games (with live player counts) and playable arenas — click to join or start fresh. On network lobbies it shows every server's games and auto-picks the least-loaded server for new games.