Stats, XP & levels¶
Lifetime stats¶
Games, wins, kills, and tasks completed are recorded per player — SQLite by
default (plugins/SpaceCrews/stats.db), or a shared MySQL database for
networks. /sc stats [player] opens the profile GUI (head, level
+ XP progress bar, games, win rate, kills, tasks).
XP & levels¶
XP is awarded when a game ends (aborted games award nothing):
| Source | Default XP |
|---|---|
| Playing a game | 20 |
| Winning | +40 |
| Per task completed | 5 |
| Per impostor kill | 10 |
| Per correct vote (you voted out a real impostor) | 5 |
Level costs grow linearly: level 2 costs 100 XP, each next level +25 more — all
tunable under progression: in config.yml. Level-ups
flash a ⭐ title; the in-game chat shows a [level] prefix.
Display surfaces¶
/sc statsGUI and the meeting-lobby sidebar- PlaceholderAPI —
%spacecrews_level%,%spacecrews_wins%,%spacecrews_winrate%… for scoreboards, tab plugins, holograms, chat formats - The Developer API exposes stats for custom leaderboards/rewards