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Quickstart

From zero to a playable game in about 15 minutes. You need a map built in a dedicated world (import one with a world manager or drop the folder in and use /sc world <folder>).

1. Set up an arena (guided)

/sc setup mymap

The wizard walks you through every point with clickable chat buttons:

  1. Waiting spot — where players stand before the game starts
  2. Spawns — 4+ meeting/gather points (players teleport here for meetings)
  3. Emergency button — look at a floor block; a glass case with the red button is generated for you
  4. Eject spawn — where ejected players spectate from
  5. Sabotage stations (optional) — lights, reactor pads, O2, comms
  6. Vents (optional) — look at each vent block; they auto-link into a chain
  7. Tasks — add stations with /sc addtask <type> (task library)
  8. Save

Prefer commands? Everything the wizard does has an expert command — see Arena setup.

2. Verify

/sc info mymap      # per-point checklist + what's missing
/sc enable mymap

3. Test it solo

/sc testmode on     # solo start allowed, auto-win disabled
/sc join mymap
/sc start

You're always the impostor in solo test mode (best coverage: kill, vent, sabotage — and you get real completable tasks). Try every task minigame without stations via /sc tasktest. End with /sc leave, and turn test mode off afterwards.

4. Play for real

Players join with /sc join mymap or the browser (/sc games), group up with /sc party invite <name>, pick colors and settings via the lobby Customize item, and the countdown starts automatically at the configured minimum.

Tip

Put a sign/NPC hub command in your lobby that runs /sc games — the browser is the friendliest entry point.