Installation¶
Requirements¶
| Server | Spigot or Paper 1.16+ (Paper recommended) |
| Java | 8+ (whatever your MC version requires) |
| Required plugin | PacketEvents (free) |
| Optional | PlaceholderAPI · Multiverse (or any world manager) · Redis + Velocity/Bungee for network mode |
Why PacketEvents?
Vision culling, corpses, crew-color skins, and camera body doubles are packet tech. PacketEvents is GPL-licensed, so it ships as a separate free plugin rather than being bundled — exactly like plugins that require ProtocolLib.
Install¶
- Drop
SpaceCrews-x.y.z.jarand PacketEvents intoplugins/. - Restart the server (don't use plugin managers for first install).
- Check the log for
SpaceCrews vx.y.z enabled— the data folderplugins/SpaceCrews/now containsconfig.yml,skins.yml,languages/messages_en.yml, andarenas/example.yml.
First-boot checklist¶
- Template world: every arena lives in a dedicated world (never the main world). Games run in throwaway clones of it, so the template stays pristine. SpaceCrews loads arena worlds itself — Multiverse is optional.
- Skins: paste crew-color textures into
skins.yml(how) — colors work without textures, players just keep their own skins until then. - Storage: defaults to SQLite. Networks should switch to MySQL (config reference).
Next: the Quickstart.