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Installation

Requirements

Server Spigot or Paper 1.16+ (Paper recommended)
Java 8+ (whatever your MC version requires)
Required plugin PacketEvents (free)
Optional PlaceholderAPI · Multiverse (or any world manager) · Redis + Velocity/Bungee for network mode

Why PacketEvents?

Vision culling, corpses, crew-color skins, and camera body doubles are packet tech. PacketEvents is GPL-licensed, so it ships as a separate free plugin rather than being bundled — exactly like plugins that require ProtocolLib.

Install

  1. Drop SpaceCrews-x.y.z.jar and PacketEvents into plugins/.
  2. Restart the server (don't use plugin managers for first install).
  3. Check the log for SpaceCrews vx.y.z enabled — the data folder plugins/SpaceCrews/ now contains config.yml, skins.yml, languages/messages_en.yml, and arenas/example.yml.

First-boot checklist

  • Template world: every arena lives in a dedicated world (never the main world). Games run in throwaway clones of it, so the template stays pristine. SpaceCrews loads arena worlds itself — Multiverse is optional.
  • Skins: paste crew-color textures into skins.yml (how) — colors work without textures, players just keep their own skins until then.
  • Storage: defaults to SQLite. Networks should switch to MySQL (config reference).

Next: the Quickstart.