config.yml¶
plugins/SpaceCrews/config.yml — regenerated with defaults on first boot.
server-type: SINGLE # SINGLE | LOBBY | GAME (see Network mode)
server-name: "" # proxy name of this server (LOBBY/GAME only)
redis: # network mode only
host: 127.0.0.1
port: 6379
password: ""
network:
rejoin-grace-seconds: 60 # mid-game disconnect slot survival (0 = off)
storage:
type: sqlite # sqlite | mysql
mysql:
host: 127.0.0.1
port: 3306
database: spacecrews
user: root
password: ""
main-lobby: # where players go after leaving a game
mode: location # location (this server) | server (proxy)
location: "world,x,y,z,yaw,pitch" # set with /sc setmainlobby
server: lobby # set with /sc setmainlobby server <name>
progression:
enabled: true
xp:
played: 20
win: 40
per-task: 5
per-kill: 10
per-correct-vote: 5
level-base: 100 # XP for level 1 -> 2
level-growth: 25 # each next level costs this much more
scoreboard:
enabled: true # in-game sidebar; disable if another plugin owns it
world:
provider: auto # world cloning backend
default-language: en # languages/messages_<iso>.yml
debug:
test-mode: false # NEVER true in production (/sc testmode toggles it)
Other files¶
| File | Contents |
|---|---|
arenas/<id>.yml |
one per arena — built by the setup commands; example.yml documents every section |
skins.yml |
crew colors + textures (guide) |
languages/messages_en.yml |
the full message catalog — rebrand or translate freely |
languages/messages_<iso>.yml |
additional languages, player-switchable with /sc lang — see Languages & translations |
stats.db |
SQLite stats (when storage.type: sqlite) |